The West and East were waging war...
Draco, the West's great hero, thinks of his love, Maria.
Is she safe? Is she waiting?
~~
Ladies
and Gentlemen, let us talk about a little tune that got thousands of
young gamers interested in Opera for one fleeting summer back in
1994. I am of course talking about the Aria de Mezzio Carraterre, a
song that many people consider is Nobuo Uematsu's magnum opus.
Why
is this song so beloved? For me, it is because it showcased that
games were more then mere distractions. It showed that games are an
art form in their own right (I will not be getting into this
argument, so please leave it out of the comments). When I first
played Final Fantasy IV, I didn't really pay attention to the music. I enjoyed some of the songs like the World Map, Red Wings, and Golbez's theme
were cool, but I didn't pay it too much mind. When I went to Final
Fantasy VI, my opinion slowly began to change. With Edgar and Sabin's
Coin Toss Theme and Forever Rachel, I felt myself get a little sad.
It wasn't until i got to the Opera House when I realized just how
important music could be in a game.
So
what does the Aria have to do with being a Crowning Music of Awesome?
It's the tune for a minigame, not the the final boss theme. Instead
of something epic and in your face, it's a soft, romantic opera
piece.
Being
awesome doesn't mean it has to be bombastic. I chose Power and
Holding Out For a Hero last time because they were awesome moments in
those games. They were a turning point in the game, expanding on the
world you are playing and leaving an impression on you. That is
exactly what happened with the Opera from Final Fantasy. It left an
impression on me and to this day it is still damn impressive. The
fact that Uematsu was able to turn an opera piece into a simple 16bit
track and keep the lyrics, even if they became incredibly warped.
So
let's talk about the actual song itself.
I
my opinion, I feel that the entire opera scenario one of the best
moments in this series which says alot for a 25 year old franchise.
It takes a break from the serious part of a game and has the
characters think outside the box instead of fighting their way
through. The boss fight of this minigame also culminates in one of my
favourite scenes because it is so random and out of blue. This entire
sequence showcases how you can successfully weave both comedy and
melodrama without taking any tension away from the main story.
The
Aria di Mezzio Caraterre is a wonderful song. It sets the game apart
from it's peers at the time because it had you get involved in the
story, albeit in a rather silly manner. It was also a message to the
other jRPG's at the time saying, “This is how you do it. You go big
or you go home.”
Next
week, we look at a simple photo and recall adventures and how sad it
is to say farewell To My Dear Friends. This is Daimo Mac and I am
lost in the music.
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