I often
lambaste Koji Kondo and his work on the 16 and 8 Bit Super Mario
games for being bland and uninspiring. Sure the music is colourful
and cheery and memorable, but that doesn't necessarily mean its good.
His work on the Legend of Zelda series has stood the test of time and
the main world map theme is still one of
the most beloved tracks in gaming.
However, I do have to give credit to Kondo on his work with Yoshi's
Island. I was replaying the game recently and I came to realize just
how much I enjoyed the game's soundtrack.
I have a difficult time trying to pinpoint my favourite track. There
are only a fwew of them, but each one brings something special to the
game. The World Boss Battle theme makes the boss fight seem more
exciting while the Cave Theme's have a more mysterious and
adventurous atmosphere. There is much variety in the game that you
would be surprised that this is a Super Mario World sequel.
That is correct. Yoshi's Island official title is Super Mario World
2: Yoshi's Island, but instead of being seen as a Super Mario sequel,
Nintendo put more emphasis on this being a Yoshi game, which up until
this point had been puzzle games. Much like how the first Wario Land
game was the third Super Mario Land game on the Gameboy.
There is however one song that does elevate itself above the rest and
that would be the final boss theme against a magically empowered baby
Bowser. Unlike its predecessor which was a slow plodding affair, the
aptly titled Bowser track is a frantic soundtrack designed to keep
you on your toes. I enjoy this song because this is how a fight
against the king of the Koopa's should be. You make one misjump and
your life is over and you have to restart. If you are going for 100%,
then it is even more hectic as you cannot get hit or else all your
hard work of making it a perfect run is forfeit.
The
entire soundtrack for the original Yoshi's Island is something
special. Instead of the colourful and cheery, if a bit boring music,
the players were given a rather whimsical
soundtrack. With the crayon style graphics and
coupled with the music, the game seems to emulate a child's
storybook. There is still very little story to the game, but I do
prefer how it is presented to the player compared to Super Mario
World where there is no ingame story save for one screen. Yes I do
remember that much of the story was told in the instruction manual,
but I personally never liked that. I honestly preferred having my
story told to me in the game.
Sadly,
there is no way to purchase the album so the only way to get the
music is to either to listen to it on YouTube or to play the game
again. I would suggest the latter as you can experience the game in
its entire glory.
This is
Daimo Mac and I am lost in the music.
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